PlankMaster's Dungeon

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Re: PlankMaster's Dungeon

Post  King on Wed Jun 22, 2011 1:13 am

Look for GOLD, but first ask a HOT GIRL for a KISS.
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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 1:17 am

I find an attractive girl (but not hot) and ask for a kiss. She replies YES. +10 SELF ESTEEM. I later find the gold but when I grab it, so does a large, pregnant, teenage, mexican girl. BATTLE or RETREAT.
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Re: PlankMaster's Dungeon

Post  King on Wed Jun 22, 2011 1:20 am

RETREAT... Too scary.
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Re: PlankMaster's Dungeon

Post  Brilliant Buzzard on Wed Jun 22, 2011 11:54 am

BATTLE the mexican girl's seven kids standing close by instead. Throw a CHURRO in the other direction to distract the MOTHER.

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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 12:19 pm

Invalid Command.



There is no CHURRO in my INVENTORY. Instead I send out my LEPRECHAUN. THE MEXICAN LADY and her CHILDREN scream “Diablo” and run away. +10 COMBAT. +10 MAGIC. I add 10,000 GP to my INVENTORY.



Last edited by PlankMaster on Wed Jun 22, 2011 1:00 pm; edited 1 time in total
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Re: PlankMaster's Dungeon

Post  Brilliant Buzzard on Wed Jun 22, 2011 12:21 pm

Have a PLANKING SESSION.

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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 12:59 pm

I PLANK everywhere possible at SIX FLAGS and people cheer. +20 SELF ESTEEM. I then can either SLEEP IN THE PARK or GO HOME.

HEALTH: 100
MAGIC: 10
COMBAT: 10
SELF ESTEEM: 110
GP: 50,000
Social Life: LITTLE TO NONE.

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Re: PlankMaster's Dungeon

Post  Brilliant Buzzard on Wed Jun 22, 2011 1:07 pm

Choose to SLEEP IN THE PARK.
The park closes and you hide in a BUSH while everyone leaves. They don't find you and you believe you're alone in the park. You decide to plank on top of KINGDA KA so you walk toward it but you discover all of the ANIMALS in the park are free roaming SIX FLAGS

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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 1:28 pm

I walk up to the Lion and he begins to attack. I stab him with my pocket knife but before i do this he ands a few scratches on me. -50 HEALTH. I get a lucky hit and kill it. +25 LUCK. +20 Combat. I SKIN the lion and take its MEAT. I add the MEAT and FUR to INVENTORY. I then realize that because I killed the king of the Jungle, all the animals return to the Safari. Soon after ZOMBIES attack! RUN AND SCREAM or FIGHT OFF THE UNDEAD.


Last edited by PlankMaster on Wed Jun 22, 2011 1:45 pm; edited 1 time in total
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Re: PlankMaster's Dungeon

Post  Checkmate on Wed Jun 22, 2011 1:30 pm

RUN AND SCREAM like a LITTLE GIRL!!!
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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 1:42 pm

I RUN AND SCREAM like a LITTLE GIRL!!! -10 SELF ESTEEM. I return HOME, go to bed and regain 25 HEALTH.
I awake in the room i originally did.
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Re: PlankMaster's Dungeon

Post  Checkmate on Wed Jun 22, 2011 1:45 pm

Check to see if second DRAWER will open this time. If so, search DRAWER. Then this time exit SOUTH instead of NORTH.
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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 1:59 pm

With my boosted LUCK, the drawer opens. Inside are a PISTOL but no ammo, another KNIFE, and a NOTEBOOK I have never seen before. It has a sticky note on it requesting to be READ before my 17 BIRTHDAY. PISTOL, NOTEBOOK and KNIFE added to INVENTORY. I exit SOUTH. The next room is an open room surrounded by Windows. Outside there seems to be a creature watching me. There is an exit to the SOUTH and the door I just came through behind me to the NORTH. In the room there is a TV and a LAMP. Someone has scratched “I AM WATCHING YOU” on the wall. Shocked
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Re: PlankMaster's Dungeon

Post  Checkmate on Wed Jun 22, 2011 2:03 pm

STAB the CREATURE and read the NOTEBOOK.
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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 2:30 pm

When I stab the creature, he laughs and says that this is not the last I will see of him. Then he vanishes into golden dust. + 10 COMBAT. I then read the notebook. It was written by my dead father. It talks about how I am born as one his 3 sons. Each has magical powers. The first son died as a child trying to battle a hydra, and the other one, who is only 5 years older then I, vanished when he was 10. The notebook goes on to talk about how I will soon run into strange creatures, and will be gaining all kinds of magical powers. My first brother had the Power of the Earth and my second brother had the power of the sea. My father goes on to explain how I will soon obtain the power of the sun. + 20 Magic. All of a sudden the book then catches on fire.
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Re: PlankMaster's Dungeon

Post  Checkmate on Wed Jun 22, 2011 2:39 pm

Go into deep thought about how the SUN powers all life on EARTH. Then turn on the TV.
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Re: PlankMaster's Dungeon

Post  Brilliant Buzzard on Wed Jun 22, 2011 2:41 pm

LOOK out the windows. What you see surprises you.

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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 2:48 pm

I realize that the more I think about it, I start to create a flame ball in my hand. +10 Magic. When I turn on the TV there is a story about how there was a zombie invasion at SIX FLAGS. I look out the window and see the creature I had just killed but he seems transparent. GO BACK TO SIX FLAGS AND FIGHT OFF THE ZOMBIES or IGNORE IT AND CONFRONT THE MAN OUTSIDE.


Last edited by PlankMaster on Wed Jun 22, 2011 2:51 pm; edited 1 time in total
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Re: PlankMaster's Dungeon

Post  Checkmate on Wed Jun 22, 2011 2:50 pm

Go to SIX FLAGS.
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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 3:00 pm

When I arrive at SIX FLAGS, I meet three other people fighting off the zombies. Their names are Nikolai, Dempsey, and Dr. Richtofen. They seem to be from the era of WWII not present day. They hand me some PISTOL ammo and we get started mowing down the zombies. The people continuously talk about something called a PACK-A-PUNCH MACHINE. I have no clue what it is.
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Re: PlankMaster's Dungeon

Post  Checkmate on Wed Jun 22, 2011 3:04 pm

Learn more about PACK-A-PUNCH MACHINE.
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Re: PlankMaster's Dungeon

Post  PlankMaster on Wed Jun 22, 2011 8:43 pm

Dr. Richtofen tells me that the PACK-A-PUNCH MACHINE is a weapon upgrading machine. It costs 5,000 GP. Also, there is a weapon sitting in a case. The case will open up for a cost of 1,000 gold. I pay 1,000 GP and receive an alien like gun. Dempsey tells me that this gun is the best gun for killing zombies. I add RAYGUN to my INVENTORY. Should I PACK-A-PUNCH THE RAY GUN or save my money and fight off the zombie horde.

HEALTH: 75
MAGIC: 40
COMBAT: 40
SELF ESTEEM: 100
GP: 50,000
LUCK: 25
SOCIAL LIFE: LITTLE TO NONE.
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Re: PlankMaster's Dungeon

Post  Checkmate on Wed Jun 22, 2011 9:47 pm

Equip the RAY GUN.
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Re: PlankMaster's Dungeon

Post  PlankMaster on Thu Jun 23, 2011 10:40 pm

RAYGUN Equiped.
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Re: PlankMaster's Dungeon

Post  Checkmate on Thu Jun 23, 2011 11:48 pm

Go to SIX FLAGS.
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Re: PlankMaster's Dungeon

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